135 lines
3 KiB
Lua
135 lines
3 KiB
Lua
dofile("screen.lua")
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-- connecte l'écran sur les pins 18 et 19
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attachscreen(18, 19, 0x3C)
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-- connecte la bande de led sur le pin 21
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neo = neopixel.attach(neopixel.WS2812B, pio.GPIO21, 8)
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cls()
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console("Welcome to pendu!")
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console("by Lorem Impsum Corp.")
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dofile("mqtt_config.lua")
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client = mqtt.client(client_name, "mqtt.leizour.fr", 8883, true)
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client:connect("student", password)
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playing = false
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won = false
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lives = 10
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word = ""
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letters_played = ""
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function draw_ascii(lives)
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end
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function draw_ui()
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cls()
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if playing then
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draw_ascii(lives)
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console("mot à deviner: " .. word)
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console("lettres essayées: " .. letters_played)
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return
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end
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if won then
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console("Le mot " .. word .. " a été deviné à " .. lives .. " erreurs prêt !")
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else
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console("Le mot était " .. word .. ", dommage !")
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end
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console("en attente d'une proposition de mot...")
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end
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function is_won()
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for i=1, #word do
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if not was_already_played(word[i]) then
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return false
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end
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end
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return true
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end
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function was_already_played(l)
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for i=1, #letters_played do
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if letters_played[i] == l then
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return true
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end
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end
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return false
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end
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function is_in_word(l)
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for i=1, #word do
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if word[i] == l then
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return true
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end
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end
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return false
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end
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function broadcast_state()
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if playing then
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client:publish("pendu/gamestate", "PLAYING", mqtt.QOS0)
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else
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client:publish("pendu/gamestate", "WAITING", mqtt.QOS0)
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end
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end
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function handle_state_query(len, message, topic_len, topic_name)
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if topic_name != "pendu/gamestate" or message != "query" then
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return
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end
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broadcast_state()
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end
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client:subscribe("pendu/gamestate", mqtt.QOS0, handle_state_query)
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function handle_word_suggestion(len, message, topic_len, topic_name)
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if topic_name != "pendu/word" or playing then
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return
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end
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word = message
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won = false
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playing = true
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lives = 10
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broadcast_state()
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end
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client:subscribe("pendu/word", mqtt.QOS0, handle_word_suggestion)
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function handle_letter(len, message, topic_len, topic_name)
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if topic_name != "pendu/letter" or not playing then
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return
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end
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if was_already_played(message) then
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draw_ui()
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console(message .. " a déjà été joué.")
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return
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end
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letters_played = letters_played .. message
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if not is_in_word(message) then
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lives = lives - 1
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if lives == 0 then
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playing = false
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broadcast_state()
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draw_ui()
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return
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end
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draw_ui()
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console(message .. " ne fait pas partie du mot...")
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return
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end
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if not is_won() then
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draw_ui()
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console(message .. " trouvé ! Bien joué !")
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return
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end
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won = true
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playing = false
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broadcast_state()
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draw_ui()
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end
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client:subscribe("pendu/letter", mqtt.QOS0, handle_letter)
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