import { Group } from 'three' import * as THREE from 'three' export default function Floor() { const floor = new Group() const floorGeometry = new THREE.PlaneGeometry(100, 100, 100, 100) const floorMaterial = new THREE.MeshStandardMaterial({ color: 0x00ff00, side: THREE.DoubleSide }) const floorMesh = new THREE.Mesh(floorGeometry, floorMaterial) floorMesh.rotation.x = -Math.PI / 2 floorMesh.position.y = -2 floor.add(floorMesh) return }