merde update & update nom association
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parent
726199cb14
commit
a951d191a1
2 changed files with 33 additions and 27 deletions
51
merde.soil
51
merde.soil
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@ -6,23 +6,9 @@
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!j2 := new Joueur
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!set j2.nom := 'Beta'
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!Bataille.nom1 := j1.nom
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!Bataille.nom2 := j2.nom
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!j1.plateau_attaque := new Plateau
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!j1.plateau_defense := new Plateau
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!j2.plateau_attaque := new Plateau
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!j2.plateau_defense := new Plateau
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!flotte_j1 := new Flotte
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!flotte_j2 := new Flotte
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!j1.flotte := flotte_j1
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!j2.flotte := flotte_j2
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!j1.flotte.ajouterBateau{bateau1_j1}
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-- ,bateau2_j1,bateau3_j1,bateau4_j1
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-- Bateau Joueur1
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!bateau1_j1 := new Bateau
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!bateau1_j1.type := TypeBateau::Torpilleur
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@ -61,14 +47,14 @@
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!bateau4_j1.y2 := 9
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-- Bateau Joueur2
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!bateau1_j2_j1 := new Bateau
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!bateau1_j2_j1.type := TypeBateau::Torpilleur
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!bateau1_j2_j1.longueur := 2
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!bateau1_j2_j1.etat := EtatBateau::Operationnel
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!bateau1_j2_j1.x1 := 2
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!bateau1_j2_j1.y1 := 2
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!bateau1_j2_j1.x2 := 3
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!bateau1_j2_j1.y2 := 2
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!bateau1_j2 := new Bateau
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!bateau1_j2.type := TypeBateau::Torpilleur
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!bateau1_j2.longueur := 2
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!bateau1_j2.etat := EtatBateau::Operationnel
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!bateau1_j2.x1 := 2
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!bateau1_j2.y1 := 2
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!bateau1_j2.x2 := 3
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!bateau1_j2.y2 := 2
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!bateau2_j2 := new Bateau
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!bateau2_j2.type := TypeBateau::Croiseur
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@ -97,4 +83,23 @@
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!bateau4_j2.x2 := 9
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!bateau4_j2.y2 := 6
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!
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!insert(flotte_j1, bateau1_j1) into flotte_bateau
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!insert(flotte_j1, bateau2_j1) into flotte_bateau
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!insert(flotte_j1, bateau3_j1) into flotte_bateau
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!insert(flotte_j1, bateau4_j1) into flotte_bateau
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!insert(flotte_j2, bateau1_j2) into flotte_bateau
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!insert(flotte_j2, bateau2_j2) into flotte_bateau
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!insert(flotte_j2, bateau3_j2) into flotte_bateau
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!insert(flotte_j2, bateau4_j2) into flotte_bateau
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!insert(j1,Bataille) into EstEnJeu1
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!insert(j2,Bataille) into EstEnJeu1
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!insert (j1,flotte_j1) into flotte_joueur
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!insert (j2,flotte_j2) into flotte_joueur
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!insert(j1,new Plateau) into Utilise
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!insert(j1,new Plateau) into Utilise
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!insert(j2,new Plateau) into Utilise
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!insert(j2,new Plateau) into Utilise
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