added a camera class

This commit is contained in:
Lukian 2025-02-04 08:12:53 +01:00
parent 39cf068e91
commit 0bdca85075
10 changed files with 492 additions and 261 deletions

View file

@ -3,11 +3,13 @@ layout (location = 0) in vec3 aPos;
layout (location = 1) in vec2 aTexCoord;
out vec2 TexCoord;
uniform mat4 transform;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main()
{
gl_Position = transform * vec4(aPos, 1.0f);
TexCoord = vec2(aTexCoord.x, aTexCoord.y);
gl_Position = projection * view * model * vec4(aPos, 1.0);
TexCoord = aTexCoord;
}