added a shader class and converted existing shaders to files
This commit is contained in:
parent
3428be29ae
commit
b21b9398e6
6 changed files with 160 additions and 65 deletions
7
shaders/shader.vs
Normal file
7
shaders/shader.vs
Normal file
|
@ -0,0 +1,7 @@
|
|||
#version 330 core
|
||||
layout (location = 0) in vec3 aPos;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue