added a texture class

This commit is contained in:
Lukian 2025-01-29 12:51:09 +01:00
parent 78c7efd063
commit ed8237a601
8 changed files with 8076 additions and 9 deletions

View file

@ -1,7 +1,12 @@
#version 330 core
out vec4 FragColor;
in vec3 ourColor;
in vec2 TexCoord;
uniform sampler2D ourTexture;
void main()
{
FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);
FragColor = texture(ourTexture, TexCoord);
}

View file

@ -1,7 +1,14 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
layout (location = 2) in vec2 aTexCoord;
out vec3 ourColor;
out vec2 TexCoord;
void main()
{
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
gl_Position = vec4(aPos, 1.0);
ourColor = aColor;
TexCoord = aTexCoord;
}