game-engine/include/textures/texture.hpp
2025-01-29 12:51:09 +01:00

15 lines
No EOL
170 B
C++

#ifndef TEXTURE_H
#define TEXTURE_H
#include <string>
class Texture
{
public:
unsigned int ID;
Texture(const char* texturePath);
void use();
};
#endif