added a method to the Universe class
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3 changed files with 34 additions and 8 deletions
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@ -3,7 +3,14 @@
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public class AppLaser {
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public static void main(String [] args) {
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Universe universe = new Universe(20, 10);
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Universe universe = new Universe(20, 10, 2, 3, 12);
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universe.addObstacle(4, 4);
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universe.addObstacle(5, 4);
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universe.addObstacle(6, 4);
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universe.addObstacle(7, 4);
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universe.addObstacle(8, 4);
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universe.addObstacle(9, 4);
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universe.print();
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}
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@ -8,30 +8,39 @@ public class Universe {
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// Constructors
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public Universe(int length, int height) {
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public Universe(int length, int height, int i_start, int j_start, int dir_start) {
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this.grid = new int[height][length];
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this.height = height;
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this.length = length;
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int i, j;
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for (i = 1; i < this.height - 1; i++) {
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for (j = 1; j < this.length - 1; j++) {
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grid[i][j] = 0;
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this.grid[i][j] = 0;
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}
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}
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for (i = 0; i < this.height; i++) {
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grid[i][0] = -1;
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grid[i][length - 1] = -1;
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this.grid[i][0] = -1;
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this.grid[i][length - 1] = -1;
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}
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for (j = 0; j < this.length; j++) {
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grid[0][j] = -1;
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grid[height - 1][j] = -1;
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this.grid[0][j] = -1;
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this.grid[height - 1][j] = -1;
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}
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this.grid[i_start][j_start] = dir_start;
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}
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// Methods
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public void addObstacle(int pos_i, int pos_j) {
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if (this.grid[pos_i][pos_j] == 0) {
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this.grid[pos_i][pos_j] = -1;
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}
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else {}
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}
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public void print() {
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int i, j;
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for (i = 0; i < this.height; i++) {
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10
algo.txt
10
algo.txt
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@ -24,3 +24,13 @@ Le truc avec la pile:
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- position i sur le plateau
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- position j sur le plateau
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- n le nombre de choix testés pour cette situation (de 0 à 3)
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types de cases:
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- 0 case vide
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- -1 obstacle
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- 2 miroir gauche
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- 3 miroir droite
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- 10 départ nord
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- 11 départ sud
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- 12 départ est
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- 13 départ ouest
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