// Antoine CRETUAL, Lukian LEIZOUR, 14/02/2024 public class Universe { // Atributes private int[][] grid; private int length, height; // Constructors public Universe(int length, int height, int i_start, int j_start, int dir_start) { this.grid = new int[height][length]; this.height = height; this.length = length; int i, j; for (i = 1; i < this.height - 1; i++) { for (j = 1; j < this.length - 1; j++) { this.grid[i][j] = 0; } } for (i = 0; i < this.height; i++) { this.grid[i][0] = -1; this.grid[i][length - 1] = -1; } for (j = 0; j < this.length; j++) { this.grid[0][j] = -1; this.grid[height - 1][j] = -1; } this.grid[i_start][j_start] = dir_start; } // Methods public void addObstacle(int pos_i, int pos_j) { if (this.grid[pos_i][pos_j] == 0) { this.grid[pos_i][pos_j] = -1; } else {} } public void print() { int i, j; for (i = 0; i < this.height; i++) { for (j = 0; j < this.length; j++) { System.out.printf("%3d", this.grid[i][j]); } System.out.print("\n"); } } }