java-laser-game/AppLaser.java

41 lines
1.2 KiB
Java

// Antoine CRETUAL, Lukian LEIZOUR, 14/02/2024
public class AppLaser {
public static void main(String [] args) {
int start_i = 4;
int start_j = 1;
int start_dir = 12;
Stack <Situation> stack = new Stack <Situation>();
Universe universe = new Universe(6, 6, start_i, start_j, start_dir);
Situation previousState, currentState = new Situation(start_i, start_j, start_dir, 0);
//universe.addObstacle(4, 4);
universe.print();
int i = 0;
do {
System.out.printf("%d %d %d %d %d", currentState.pos_i, currentState.pos_j, currentState.direction, currentState.nb_choix, universe.possibleChoices(currentState));
if (universe.canEvolve(currentState)) {
stack.push(currentState.copy(universe.possibleChoices(currentState)));
currentState = universe.evolve(currentState);
}
else {
currentState = stack.pop();
universe.reset(currentState);
System.out.println("\n\n");
universe.print();
}
} while (!universe.isSolved());
}
}