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node_modules/discord.js/src/structures/BaseGuildVoiceChannel.js
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node_modules/discord.js/src/structures/BaseGuildVoiceChannel.js
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'use strict';
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const { Collection } = require('@discordjs/collection');
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const { PermissionFlagsBits } = require('discord-api-types/v10');
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const GuildChannel = require('./GuildChannel');
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/**
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* Represents a voice-based guild channel on Discord.
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* @extends {GuildChannel}
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*/
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class BaseGuildVoiceChannel extends GuildChannel {
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_patch(data) {
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super._patch(data);
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if ('rtc_region' in data) {
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/**
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* The RTC region for this voice-based channel. This region is automatically selected if `null`.
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* @type {?string}
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*/
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this.rtcRegion = data.rtc_region;
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}
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if ('bitrate' in data) {
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/**
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* The bitrate of this voice-based channel
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* @type {number}
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*/
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this.bitrate = data.bitrate;
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}
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if ('user_limit' in data) {
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/**
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* The maximum amount of users allowed in this channel.
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* @type {number}
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*/
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this.userLimit = data.user_limit;
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}
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}
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/**
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* The members in this voice-based channel
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* @type {Collection<Snowflake, GuildMember>}
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* @readonly
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*/
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get members() {
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const coll = new Collection();
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for (const state of this.guild.voiceStates.cache.values()) {
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if (state.channelId === this.id && state.member) {
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coll.set(state.id, state.member);
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}
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}
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return coll;
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}
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/**
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* Checks if the voice-based channel is full
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* @type {boolean}
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* @readonly
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*/
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get full() {
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return this.userLimit > 0 && this.members.size >= this.userLimit;
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}
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/**
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* Whether the channel is joinable by the client user
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* @type {boolean}
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* @readonly
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*/
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get joinable() {
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if (!this.viewable) return false;
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const permissions = this.permissionsFor(this.client.user);
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if (!permissions) return false;
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// This flag allows joining even if timed out
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if (permissions.has(PermissionFlagsBits.Administrator, false)) return true;
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return (
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this.guild.members.me.communicationDisabledUntilTimestamp < Date.now() &&
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permissions.has(PermissionFlagsBits.Connect, false)
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);
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}
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/**
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* Sets the RTC region of the channel.
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* @param {?string} rtcRegion The new region of the channel. Set to `null` to remove a specific region for the channel
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* @param {string} [reason] The reason for modifying this region.
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* @returns {Promise<BaseGuildVoiceChannel>}
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* @example
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* // Set the RTC region to sydney
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* channel.setRTCRegion('sydney');
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* @example
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* // Remove a fixed region for this channel - let Discord decide automatically
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* channel.setRTCRegion(null, 'We want to let Discord decide.');
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*/
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setRTCRegion(rtcRegion, reason) {
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return this.edit({ rtcRegion, reason });
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}
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/**
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* Creates an invite to this guild channel.
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* @param {CreateInviteOptions} [options={}] The options for creating the invite
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* @returns {Promise<Invite>}
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* @example
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* // Create an invite to a channel
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* channel.createInvite()
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* .then(invite => console.log(`Created an invite with a code of ${invite.code}`))
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* .catch(console.error);
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*/
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createInvite(options) {
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return this.guild.invites.create(this.id, options);
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}
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/**
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* Fetches a collection of invites to this guild channel.
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* Resolves with a collection mapping invites by their codes.
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* @param {boolean} [cache=true] Whether or not to cache the fetched invites
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* @returns {Promise<Collection<string, Invite>>}
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*/
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fetchInvites(cache = true) {
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return this.guild.invites.fetch({ channelId: this.id, cache });
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}
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}
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module.exports = BaseGuildVoiceChannel;
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