odin/node_modules/discord.js/src/managers/GuildChannelManager.js
2023-06-20 15:28:07 +02:00

494 lines
19 KiB
JavaScript

'use strict';
const process = require('node:process');
const { Collection } = require('@discordjs/collection');
const { ChannelType, Routes } = require('discord-api-types/v10');
const CachedManager = require('./CachedManager');
const GuildTextThreadManager = require('./GuildTextThreadManager');
const { DiscordjsError, DiscordjsTypeError, ErrorCodes } = require('../errors');
const GuildChannel = require('../structures/GuildChannel');
const PermissionOverwrites = require('../structures/PermissionOverwrites');
const ThreadChannel = require('../structures/ThreadChannel');
const Webhook = require('../structures/Webhook');
const ChannelFlagsBitField = require('../util/ChannelFlagsBitField');
const { transformGuildForumTag, transformGuildDefaultReaction } = require('../util/Channels');
const { ThreadChannelTypes } = require('../util/Constants');
const DataResolver = require('../util/DataResolver');
const { setPosition } = require('../util/Util');
let cacheWarningEmitted = false;
/**
* Manages API methods for GuildChannels and stores their cache.
* @extends {CachedManager}
*/
class GuildChannelManager extends CachedManager {
constructor(guild, iterable) {
super(guild.client, GuildChannel, iterable);
const defaultCaching =
this._cache.constructor.name === 'Collection' ||
this._cache.maxSize === undefined ||
this._cache.maxSize === Infinity;
if (!cacheWarningEmitted && !defaultCaching) {
cacheWarningEmitted = true;
process.emitWarning(
`Overriding the cache handling for ${this.constructor.name} is unsupported and breaks functionality.`,
'UnsupportedCacheOverwriteWarning',
);
}
/**
* The guild this Manager belongs to
* @type {Guild}
*/
this.guild = guild;
}
/**
* The number of channels in this managers cache excluding thread channels
* that do not count towards a guild's maximum channels restriction.
* @type {number}
* @readonly
*/
get channelCountWithoutThreads() {
return this.cache.reduce((acc, channel) => {
if (ThreadChannelTypes.includes(channel.type)) return acc;
return ++acc;
}, 0);
}
/**
* The cache of this Manager
* @type {Collection<Snowflake, GuildChannel|ThreadChannel>}
* @name GuildChannelManager#cache
*/
_add(channel) {
const existing = this.cache.get(channel.id);
if (existing) return existing;
this.cache.set(channel.id, channel);
return channel;
}
/**
* Data that can be resolved to give a Guild Channel object. This can be:
* * A GuildChannel object
* * A ThreadChannel object
* * A Snowflake
* @typedef {GuildChannel|ThreadChannel|Snowflake} GuildChannelResolvable
*/
/**
* Resolves a GuildChannelResolvable to a Channel object.
* @param {GuildChannelResolvable} channel The GuildChannel resolvable to resolve
* @returns {?(GuildChannel|ThreadChannel)}
*/
resolve(channel) {
if (channel instanceof ThreadChannel) return super.resolve(channel.id);
return super.resolve(channel);
}
/**
* Resolves a GuildChannelResolvable to a channel id.
* @param {GuildChannelResolvable} channel The GuildChannel resolvable to resolve
* @returns {?Snowflake}
*/
resolveId(channel) {
if (channel instanceof ThreadChannel) return super.resolveId(channel.id);
return super.resolveId(channel);
}
/**
* Adds the target channel to a channel's followers.
* @param {NewsChannel|Snowflake} channel The channel to follow
* @param {TextChannelResolvable} targetChannel The channel where published announcements will be posted at
* @param {string} [reason] Reason for creating the webhook
* @returns {Promise<Snowflake>} Returns created target webhook id.
*/
async addFollower(channel, targetChannel, reason) {
const channelId = this.resolveId(channel);
const targetChannelId = this.resolveId(targetChannel);
if (!channelId || !targetChannelId) throw new Error(ErrorCodes.GuildChannelResolve);
const { webhook_id } = await this.client.rest.post(Routes.channelFollowers(channelId), {
body: { webhook_channel_id: targetChannelId },
reason,
});
return webhook_id;
}
/**
* Options used to create a new channel in a guild.
* @typedef {CategoryCreateChannelOptions} GuildChannelCreateOptions
* @property {?CategoryChannelResolvable} [parent] Parent of the new channel
*/
/**
* Creates a new channel in the guild.
* @param {GuildChannelCreateOptions} options Options for creating the new channel
* @returns {Promise<GuildChannel>}
* @example
* // Create a new text channel
* guild.channels.create({ name: 'new-general', reason: 'Needed a cool new channel' })
* .then(console.log)
* .catch(console.error);
* @example
* // Create a new channel with permission overwrites
* guild.channels.create({
* name: 'new-general',
* type: ChannelType.GuildVoice,
* permissionOverwrites: [
* {
* id: message.author.id,
* deny: [PermissionFlagsBits.ViewChannel],
* },
* ],
* })
*/
async create({
name,
type,
topic,
nsfw,
bitrate,
userLimit,
parent,
permissionOverwrites,
position,
rateLimitPerUser,
rtcRegion,
videoQualityMode,
availableTags,
defaultReactionEmoji,
defaultAutoArchiveDuration,
defaultSortOrder,
defaultForumLayout,
reason,
}) {
parent &&= this.client.channels.resolveId(parent);
permissionOverwrites &&= permissionOverwrites.map(o => PermissionOverwrites.resolve(o, this.guild));
const data = await this.client.rest.post(Routes.guildChannels(this.guild.id), {
body: {
name,
topic,
type,
nsfw,
bitrate,
user_limit: userLimit,
parent_id: parent,
position,
permission_overwrites: permissionOverwrites,
rate_limit_per_user: rateLimitPerUser,
rtc_region: rtcRegion,
video_quality_mode: videoQualityMode,
available_tags: availableTags?.map(availableTag => transformGuildForumTag(availableTag)),
default_reaction_emoji: defaultReactionEmoji && transformGuildDefaultReaction(defaultReactionEmoji),
default_auto_archive_duration: defaultAutoArchiveDuration,
default_sort_order: defaultSortOrder,
default_forum_layout: defaultForumLayout,
},
reason,
});
return this.client.actions.ChannelCreate.handle(data).channel;
}
/**
* @typedef {ChannelWebhookCreateOptions} WebhookCreateOptions
* @property {TextChannel|NewsChannel|VoiceChannel|StageChannel|ForumChannel|Snowflake} channel
* The channel to create the webhook for
*/
/**
* Creates a webhook for the channel.
* @param {WebhookCreateOptions} options Options for creating the webhook
* @returns {Promise<Webhook>} Returns the created Webhook
* @example
* // Create a webhook for the current channel
* guild.channels.createWebhook({
* channel: '222197033908436994',
* name: 'Snek',
* avatar: 'https://i.imgur.com/mI8XcpG.jpg',
* reason: 'Needed a cool new Webhook'
* })
* .then(console.log)
* .catch(console.error)
*/
async createWebhook({ channel, name, avatar, reason }) {
const id = this.resolveId(channel);
if (!id) throw new DiscordjsTypeError(ErrorCodes.InvalidType, 'channel', 'GuildChannelResolvable');
if (typeof avatar === 'string' && !avatar.startsWith('data:')) {
avatar = await DataResolver.resolveImage(avatar);
}
const data = await this.client.rest.post(Routes.channelWebhooks(id), {
body: {
name,
avatar,
},
reason,
});
return new Webhook(this.client, data);
}
/**
* Options used to edit a guild channel.
* @typedef {Object} GuildChannelEditOptions
* @property {string} [name] The name of the channel
* @property {ChannelType} [type] The type of the channel (only conversion between text and news is supported)
* @property {number} [position] The position of the channel
* @property {?string} [topic] The topic of the text channel
* @property {boolean} [nsfw] Whether the channel is NSFW
* @property {number} [bitrate] The bitrate of the voice channel
* @property {number} [userLimit] The user limit of the voice channel
* @property {?CategoryChannelResolvable} [parent] The parent of the channel
* @property {boolean} [lockPermissions]
* Lock the permissions of the channel to what the parent's permissions are
* @property {OverwriteResolvable[]|Collection<Snowflake, OverwriteResolvable>} [permissionOverwrites]
* Permission overwrites for the channel
* @property {number} [rateLimitPerUser] The rate limit per user (slowmode) for the channel in seconds
* @property {ThreadAutoArchiveDuration} [defaultAutoArchiveDuration]
* The default auto archive duration for all new threads in this channel
* @property {?string} [rtcRegion] The RTC region of the channel
* @property {?VideoQualityMode} [videoQualityMode] The camera video quality mode of the channel
* @property {GuildForumTagData[]} [availableTags] The tags to set as available in a forum channel
* @property {?DefaultReactionEmoji} [defaultReactionEmoji] The emoji to set as the default reaction emoji
* @property {number} [defaultThreadRateLimitPerUser] The rate limit per user (slowmode) to set on forum posts
* @property {ChannelFlagsResolvable} [flags] The flags to set on the channel
* @property {?SortOrderType} [defaultSortOrder] The default sort order mode to set on the channel
* @property {ForumLayoutType} [defaultForumLayout] The default forum layout to set on the channel
* @property {string} [reason] Reason for editing this channel
*/
/**
* Edits the channel.
* @param {GuildChannelResolvable} channel The channel to edit
* @param {GuildChannelEditOptions} options Options for editing the channel
* @returns {Promise<GuildChannel>}
* @example
* // Edit a channel
* guild.channels.edit('222197033908436994', { name: 'new-channel' })
* .then(console.log)
* .catch(console.error);
*/
async edit(channel, options) {
channel = this.resolve(channel);
if (!channel) throw new DiscordjsTypeError(ErrorCodes.InvalidType, 'channel', 'GuildChannelResolvable');
const parent = options.parent && this.client.channels.resolveId(options.parent);
if (options.position !== undefined) {
await this.setPosition(channel, options.position, { position: options.position, reason: options.reason });
}
let permission_overwrites = options.permissionOverwrites?.map(o => PermissionOverwrites.resolve(o, this.guild));
if (options.lockPermissions) {
if (parent) {
const newParent = this.guild.channels.resolve(parent);
if (newParent?.type === ChannelType.GuildCategory) {
permission_overwrites = newParent.permissionOverwrites.cache.map(o =>
PermissionOverwrites.resolve(o, this.guild),
);
}
} else if (channel.parent) {
permission_overwrites = channel.parent.permissionOverwrites.cache.map(o =>
PermissionOverwrites.resolve(o, this.guild),
);
}
}
const newData = await this.client.rest.patch(Routes.channel(channel.id), {
body: {
name: (options.name ?? channel.name).trim(),
type: options.type,
topic: options.topic,
nsfw: options.nsfw,
bitrate: options.bitrate ?? channel.bitrate,
user_limit: options.userLimit ?? channel.userLimit,
rtc_region: 'rtcRegion' in options ? options.rtcRegion : channel.rtcRegion,
video_quality_mode: options.videoQualityMode,
parent_id: parent,
lock_permissions: options.lockPermissions,
rate_limit_per_user: options.rateLimitPerUser,
default_auto_archive_duration: options.defaultAutoArchiveDuration,
permission_overwrites,
available_tags: options.availableTags?.map(availableTag => transformGuildForumTag(availableTag)),
default_reaction_emoji:
options.defaultReactionEmoji && transformGuildDefaultReaction(options.defaultReactionEmoji),
default_thread_rate_limit_per_user: options.defaultThreadRateLimitPerUser,
flags: 'flags' in options ? ChannelFlagsBitField.resolve(options.flags) : undefined,
default_sort_order: options.defaultSortOrder,
default_forum_layout: options.defaultForumLayout,
},
reason: options.reason,
});
return this.client.actions.ChannelUpdate.handle(newData).updated;
}
/**
* Sets a new position for the guild channel.
* @param {GuildChannelResolvable} channel The channel to set the position for
* @param {number} position The new position for the guild channel
* @param {SetChannelPositionOptions} options Options for setting position
* @returns {Promise<GuildChannel>}
* @example
* // Set a new channel position
* guild.channels.setPosition('222078374472843266', 2)
* .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`))
* .catch(console.error);
*/
async setPosition(channel, position, { relative, reason } = {}) {
channel = this.resolve(channel);
if (!channel) throw new DiscordjsTypeError(ErrorCodes.InvalidType, 'channel', 'GuildChannelResolvable');
const updatedChannels = await setPosition(
channel,
position,
relative,
this.guild._sortedChannels(channel),
this.client,
Routes.guildChannels(this.guild.id),
reason,
);
this.client.actions.GuildChannelsPositionUpdate.handle({
guild_id: this.guild.id,
channels: updatedChannels,
});
return channel;
}
/**
* Obtains one or more guild channels from Discord, or the channel cache if they're already available.
* @param {Snowflake} [id] The channel's id
* @param {BaseFetchOptions} [options] Additional options for this fetch
* @returns {Promise<?GuildChannel|ThreadChannel|Collection<Snowflake, ?GuildChannel>>}
* @example
* // Fetch all channels from the guild (excluding threads)
* message.guild.channels.fetch()
* .then(channels => console.log(`There are ${channels.size} channels.`))
* .catch(console.error);
* @example
* // Fetch a single channel
* message.guild.channels.fetch('222197033908436994')
* .then(channel => console.log(`The channel name is: ${channel.name}`))
* .catch(console.error);
*/
async fetch(id, { cache = true, force = false } = {}) {
if (id && !force) {
const existing = this.cache.get(id);
if (existing) return existing;
}
if (id) {
const data = await this.client.rest.get(Routes.channel(id));
// Since this is the guild manager, throw if on a different guild
if (this.guild.id !== data.guild_id) throw new DiscordjsError(ErrorCodes.GuildChannelUnowned);
return this.client.channels._add(data, this.guild, { cache });
}
const data = await this.client.rest.get(Routes.guildChannels(this.guild.id));
const channels = new Collection();
for (const channel of data) channels.set(channel.id, this.client.channels._add(channel, this.guild, { cache }));
return channels;
}
/**
* Fetches all webhooks for the channel.
* @param {GuildChannelResolvable} channel The channel to fetch webhooks for
* @returns {Promise<Collection<Snowflake, Webhook>>}
* @example
* // Fetch webhooks
* guild.channels.fetchWebhooks('769862166131245066')
* .then(hooks => console.log(`This channel has ${hooks.size} hooks`))
* .catch(console.error);
*/
async fetchWebhooks(channel) {
const id = this.resolveId(channel);
if (!id) throw new DiscordjsTypeError(ErrorCodes.InvalidType, 'channel', 'GuildChannelResolvable');
const data = await this.client.rest.get(Routes.channelWebhooks(id));
return data.reduce((hooks, hook) => hooks.set(hook.id, new Webhook(this.client, hook)), new Collection());
}
/**
* Data that can be resolved to give a Category Channel object. This can be:
* * A CategoryChannel object
* * A Snowflake
* @typedef {CategoryChannel|Snowflake} CategoryChannelResolvable
*/
/**
* The data needed for updating a channel's position.
* @typedef {Object} ChannelPosition
* @property {GuildChannel|Snowflake} channel Channel to update
* @property {number} [position] New position for the channel
* @property {CategoryChannelResolvable} [parent] Parent channel for this channel
* @property {boolean} [lockPermissions] If the overwrites should be locked to the parents overwrites
*/
/**
* Batch-updates the guild's channels' positions.
* <info>Only one channel's parent can be changed at a time</info>
* @param {ChannelPosition[]} channelPositions Channel positions to update
* @returns {Promise<Guild>}
* @example
* guild.channels.setPositions([{ channel: channelId, position: newChannelIndex }])
* .then(guild => console.log(`Updated channel positions for ${guild}`))
* .catch(console.error);
*/
async setPositions(channelPositions) {
channelPositions = channelPositions.map(r => ({
id: this.client.channels.resolveId(r.channel),
position: r.position,
lock_permissions: r.lockPermissions,
parent_id: r.parent !== undefined ? this.resolveId(r.parent) : undefined,
}));
await this.client.rest.patch(Routes.guildChannels(this.guild.id), { body: channelPositions });
return this.client.actions.GuildChannelsPositionUpdate.handle({
guild_id: this.guild.id,
channels: channelPositions,
}).guild;
}
/**
* Data returned from fetching threads.
* @typedef {Object} FetchedThreads
* @property {Collection<Snowflake, ThreadChannel>} threads The threads that were fetched
* @property {Collection<Snowflake, ThreadMember>} members The thread members in the received threads
*/
/**
* Obtains all active thread channels in the guild.
* @param {boolean} [cache=true] Whether to cache the fetched data
* @returns {Promise<FetchedThreads>}
* @example
* // Fetch all threads from the guild
* message.guild.channels.fetchActiveThreads()
* .then(fetched => console.log(`There are ${fetched.threads.size} threads.`))
* .catch(console.error);
*/
async fetchActiveThreads(cache = true) {
const raw = await this.client.rest.get(Routes.guildActiveThreads(this.guild.id));
return GuildTextThreadManager._mapThreads(raw, this.client, { guild: this.guild, cache });
}
/**
* Deletes the channel.
* @param {GuildChannelResolvable} channel The channel to delete
* @param {string} [reason] Reason for deleting this channel
* @returns {Promise<void>}
* @example
* // Delete the channel
* guild.channels.delete('858850993013260338', 'making room for new channels')
* .then(console.log)
* .catch(console.error);
*/
async delete(channel, reason) {
const id = this.resolveId(channel);
if (!id) throw new DiscordjsTypeError(ErrorCodes.InvalidType, 'channel', 'GuildChannelResolvable');
await this.client.rest.delete(Routes.channel(id), { reason });
this.client.actions.ChannelDelete.handle({ id });
}
}
module.exports = GuildChannelManager;